AABBtree  0.0.0
A C++ non-recursive ND AABB tree
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AABBtree::Ray< Real, N > Member List

This is the complete list of members for AABBtree::Ray< Real, N >, including all inherited members.

cast() constAABBtree::Ray< Real, N >inline
contains(Point const &p, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
direction()AABBtree::Ray< Real, N >inline
direction() constAABBtree::Ray< Real, N >inline
distance(Point const &p, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
distance(Point const &p, Point &c, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
DUMMY_TOLAABBtree::Ray< Real, N >privatestatic
EPSAABBtree::Ray< Real, N >privatestatic
exterior_distance(Box< Real, N > const &b, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
exterior_distance(Box< Real, N > const &b, Point &p1, Point &p2, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
INFAABBtree::Ray< Real, N >privatestatic
interior_distance(Box< Real, N > const &b, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
interior_distance(Box< Real, N > const &b, Point &p1, Point &p2, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
intersect(Box< Real, N > const &b, Point &c, Point &f, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
intersects(Box< Real, N > const &b, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
is_approx(Ray const &r, Real const tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
m_directionAABBtree::Ray< Real, N >private
m_originAABBtree::Ray< Real, N >private
normalize()AABBtree::Ray< Real, N >inline
normalized() constAABBtree::Ray< Real, N >inline
origin()AABBtree::Ray< Real, N >inline
origin() constAABBtree::Ray< Real, N >inline
Point typedefAABBtree::Ray< Real, N >private
print(std::ostream &os) constAABBtree::Ray< Real, N >inline
Ray()=defaultAABBtree::Ray< Real, N >
Ray(Ray const &r)AABBtree::Ray< Real, N >inline
Ray(Point const &o, Vector const &d)AABBtree::Ray< Real, N >inline
Ray(Real const o, Real const d)AABBtree::Ray< Real, N >inline
Ray(Real const o_x, Real const o_y, Real const d_x, Real const d_y)AABBtree::Ray< Real, N >inline
Ray(Real const o_x, Real const o_y, Real const o_z, Real const d_x, Real const d_y, Real const d_z)AABBtree::Ray< Real, N >inline
Ray(Ray< OtherReal, N > const &r)AABBtree::Ray< Real, N >inlineexplicit
squared_distance(Point const &p, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
squared_distance(Point const &p, Point &c, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
squared_exterior_distance(Box< Real, N > const &b, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
squared_exterior_distance(Box< Real, N > const &b, Point &p1, Point &p2, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
squared_interior_distance(Box< Real, N > const &b, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
squared_interior_distance(Box< Real, N > const &b, Point &p1, Point &p2, Real tol=DUMMY_TOL) constAABBtree::Ray< Real, N >inline
transform(Transform const &t)AABBtree::Ray< Real, N >inline
transformed(Transform const &t) constAABBtree::Ray< Real, N >inline
translate(Vector const &t)AABBtree::Ray< Real, N >inline
translated(Vector const &t) constAABBtree::Ray< Real, N >inline
Vector typedefAABBtree::Ray< Real, N >private
~Ray()=defaultAABBtree::Ray< Real, N >